1,009
edits
Changes
→Details
| Projectile
| <div align="left">
* 15 10 - 30 25 (direct hit)* 5 - 30 10 (splash)</div>
| 35
| 0.14 - 0.86
|}
* The longer Phoenix is airborne, the more damage it will inflict
* Its damage starts at 10 and increases by 3 per second while it's airborne, topping out at 25
* Immediately after being fired, Phoenix flies in a straight line at 13m/s. You can hold the cast button to extend how far it flies straight ahead. It then slows down and begins hunting, flying directly toward your opponent at a rate of 7m/s. When it gets near your opponent, it speeds up again, rushing straight ahead at 13m/s.
* Phoenix will continue hunting for up to 60 seconds or until it runs into something