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Created page with "=Details= In-game description: <span style="font-family:Garamond; ">SPIKES BURST FROM THE GROUND ON TARGETED TILE. IF NO TARGET IS PRESENT ON TILE IT ACTS AS A TRAP, DAMAGING..."
=Details=
In-game description: <span style="font-family:Garamond; ">SPIKES BURST FROM THE GROUND ON TARGETED TILE. IF NO TARGET IS PRESENT ON TILE IT ACTS AS A TRAP, DAMAGING THE NEXT PLAYER WHO ENTERS. PENETRATES SHIELDS.</span>
{| class="wikitable" style="text-align: center"
|-
! Icon
! Spell Type
! Damage
! Cost
! Damage/Mana
! Warmup
! Duration
|-
| [[File:SpikesIconBW.png|25px]]
| Tile Effect
| 25
| 40
| 0.63
| 3s
| Until stepped on or recast
|-
|}
* When you cast Spikes, they appear on the tile instantly, but they don't deploy until they've been on a tile for at least 3 seconds
* You can only have one set of Soil Spikes active at a time. Casting a new set of Spikes when you already have one out makes the old one disappear.
=Trivia=
* When the game was released, Soil Spikes was by far the weakest spell
=History=
* Soil Spikes was one of the game's 16 original spells. It cost 55 mana, did 25 damage, and did not work as a trap
*<span style="font-family:Garamond;">PATCH 1.0.5</span> - <span style="color:DarkGreen;">Buff</span>: Cost reduced from 55 to 45
*<span style="font-family:Garamond;">PATCH 1.0.7</span> - <span style="color:DarkGreen;">Buff</span>: Trap functionality introduced; <span style="color:DarkGreen;">Buff</span>: Cost reduced from 45 to 40; <span style="color:DarkGreen;">Buff</span>: Damages Demon and Twins; <span style="color:DarkRed;">Nerf</span>: Only one set of Spikes can be cast at a time
In-game description: <span style="font-family:Garamond; ">SPIKES BURST FROM THE GROUND ON TARGETED TILE. IF NO TARGET IS PRESENT ON TILE IT ACTS AS A TRAP, DAMAGING THE NEXT PLAYER WHO ENTERS. PENETRATES SHIELDS.</span>
{| class="wikitable" style="text-align: center"
|-
! Icon
! Spell Type
! Damage
! Cost
! Damage/Mana
! Warmup
! Duration
|-
| [[File:SpikesIconBW.png|25px]]
| Tile Effect
| 25
| 40
| 0.63
| 3s
| Until stepped on or recast
|-
|}
* When you cast Spikes, they appear on the tile instantly, but they don't deploy until they've been on a tile for at least 3 seconds
* You can only have one set of Soil Spikes active at a time. Casting a new set of Spikes when you already have one out makes the old one disappear.
=Trivia=
* When the game was released, Soil Spikes was by far the weakest spell
=History=
* Soil Spikes was one of the game's 16 original spells. It cost 55 mana, did 25 damage, and did not work as a trap
*<span style="font-family:Garamond;">PATCH 1.0.5</span> - <span style="color:DarkGreen;">Buff</span>: Cost reduced from 55 to 45
*<span style="font-family:Garamond;">PATCH 1.0.7</span> - <span style="color:DarkGreen;">Buff</span>: Trap functionality introduced; <span style="color:DarkGreen;">Buff</span>: Cost reduced from 45 to 40; <span style="color:DarkGreen;">Buff</span>: Damages Demon and Twins; <span style="color:DarkRed;">Nerf</span>: Only one set of Spikes can be cast at a time