1,009
edits
Changes
Created page with "=Details= In-game description: <span style="font-family:Garamond; ">CREATES A DAMAGING CLOUD ON TARGETED TILE. PLAYERS TAKE MORE DAMAGE THE LONGER THEY STAND IN THE CLOUD.</sp..."
=Details=
In-game description: <span style="font-family:Garamond; ">CREATES A DAMAGING CLOUD ON TARGETED TILE. PLAYERS TAKE MORE DAMAGE THE LONGER THEY STAND IN THE CLOUD.</span>
{| class="wikitable" style="text-align: center"
|-
! Icon
! Damage
! Cost
! Damage/Mana
! Warmup
! Duration
|-
| [[File:GasIconBW.png|25px]]
| 4/s - 8/s
| 35
| 0.11 - 2.20
| 1s
| 12s
|-
|}
* When cast directly on a player, they don't start taking damage until after they've been standing in the cloud for 1 second. However, when a player teleports into a cloud, they start taking damage immediately
* As an example of how the damage is calculated, if you cast Acid Cloud on your opponent and they stay in the cloud for 8 seconds, they will take 46 damage: 0 + 4 + 5 + 6 + 7 + 8 + 8 + 8 = 46
* The maximum amount of damage one cloud can inflict is 78
* Cannot be cast on the same tile as Stone Demon, Oxymora, or Petrifying Prison
=Trivia=
* Back when it could be cast on the same tile as Petrifying Prison, you could inflict 52 guaranteed damage as long as your opponent didn't have Armor of the Sun
=History=
* Acid Cloud was one of the game's 16 original spells. It cost 45, did damage of 1/s - 8/s, starting inflicting damage immediately, and lasted 20 seconds.
*<span style="font-family:Garamond;">PATCH 1.1.1</span> - <span style="color:DarkRed;">Nerf</span>: Can no longer be cast on the same tile as Petrifying Prison
*<span style="font-family:Garamond;">PATCH 1.1.2</span> - <span style="color:DarkGreen;">Buff</span>: Cost lowered from 45 to 35, duration extended from 20s to 22s
*<span style="font-family:Garamond;">PATCH 1.3.0</span> - <span style="color:DarkGreen;">Buff</span>: Deals damage through Armor of the Sun; <span style="color:DarkRed;">Nerf</span>: Duration reduced from 22s to 12s
*<span style="font-family:Garamond;">PATCH 1.3.2</span> - <span style="color:DarkRed;">Nerf</span>: If cast directly on an opponent, doesn't deal damage during the first second; <span style="color:DarkGreen;">Buff</span>: Starts dealing damage at 4 instead of 1
In-game description: <span style="font-family:Garamond; ">CREATES A DAMAGING CLOUD ON TARGETED TILE. PLAYERS TAKE MORE DAMAGE THE LONGER THEY STAND IN THE CLOUD.</span>
{| class="wikitable" style="text-align: center"
|-
! Icon
! Damage
! Cost
! Damage/Mana
! Warmup
! Duration
|-
| [[File:GasIconBW.png|25px]]
| 4/s - 8/s
| 35
| 0.11 - 2.20
| 1s
| 12s
|-
|}
* When cast directly on a player, they don't start taking damage until after they've been standing in the cloud for 1 second. However, when a player teleports into a cloud, they start taking damage immediately
* As an example of how the damage is calculated, if you cast Acid Cloud on your opponent and they stay in the cloud for 8 seconds, they will take 46 damage: 0 + 4 + 5 + 6 + 7 + 8 + 8 + 8 = 46
* The maximum amount of damage one cloud can inflict is 78
* Cannot be cast on the same tile as Stone Demon, Oxymora, or Petrifying Prison
=Trivia=
* Back when it could be cast on the same tile as Petrifying Prison, you could inflict 52 guaranteed damage as long as your opponent didn't have Armor of the Sun
=History=
* Acid Cloud was one of the game's 16 original spells. It cost 45, did damage of 1/s - 8/s, starting inflicting damage immediately, and lasted 20 seconds.
*<span style="font-family:Garamond;">PATCH 1.1.1</span> - <span style="color:DarkRed;">Nerf</span>: Can no longer be cast on the same tile as Petrifying Prison
*<span style="font-family:Garamond;">PATCH 1.1.2</span> - <span style="color:DarkGreen;">Buff</span>: Cost lowered from 45 to 35, duration extended from 20s to 22s
*<span style="font-family:Garamond;">PATCH 1.3.0</span> - <span style="color:DarkGreen;">Buff</span>: Deals damage through Armor of the Sun; <span style="color:DarkRed;">Nerf</span>: Duration reduced from 22s to 12s
*<span style="font-family:Garamond;">PATCH 1.3.2</span> - <span style="color:DarkRed;">Nerf</span>: If cast directly on an opponent, doesn't deal damage during the first second; <span style="color:DarkGreen;">Buff</span>: Starts dealing damage at 4 instead of 1