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Created page with "Celestial Halls has two main rooms: an open hall built around a mysterious portal, and an isolated library in the back corner. It was one of the game's three original arenas a..."
Celestial Halls has two main rooms: an open hall built around a mysterious portal, and an isolated library in the back corner. It was one of the game's three original arenas and has had two significant revisions since the game's release.
{| class="wikitable"
|-
! Tiles
! Introduced
! Redesigns
! Super Feature
|-
| 12
| 1.0.4
|
*1.1.0
*1.3.0
| Energy Portal
|}
=Super Feature=
In-game description: <span style="font-family:Garamond; ">HOUSES A MYSTERIOUS PORTAL THAT GRANTS A WIELDER MORE ENERGY BUT ALSO MAKES THEM FRAIL.</span>
When standing on the tile by the portal:
* Your mana regenerates twice as fast as it otherwise would when standing on the tile by the portal
* You take twice as much damage as you normally would
* Demi is always a one hit knockout
* You do not take additional damage when firing Blood Bolt
=History=
[[File:OriginalHallsMood.jpg|thumb|The original version of Celestial Halls, as it appeared when the game was released]]
* The original Halls was by far the largest arena in in the history of Wands, with 16 tiles
*<span style="font-family:Garamond;">PATCH 1.1.0</span> - The main purpose of this redesign was to reduce the arena's size, since players often lost track of each other on the old map. The overall appearance didn't change much, but it acquired blue portals and an L-shape, which influenced the current version of the map
*<span style="font-family:Garamond;">PATCH 1.3.0</span> - For technical reasons, this redesign was necessary for to port the game to PC. Halls lost its divine look and ostentatious gold decor but kept its general shape. The portal was added, but initially it was only there for aesthetics and wasn't even visible on mobile platforms until the super feature update
{| class="wikitable"
|-
! Tiles
! Introduced
! Redesigns
! Super Feature
|-
| 12
| 1.0.4
|
*1.1.0
*1.3.0
| Energy Portal
|}
=Super Feature=
In-game description: <span style="font-family:Garamond; ">HOUSES A MYSTERIOUS PORTAL THAT GRANTS A WIELDER MORE ENERGY BUT ALSO MAKES THEM FRAIL.</span>
When standing on the tile by the portal:
* Your mana regenerates twice as fast as it otherwise would when standing on the tile by the portal
* You take twice as much damage as you normally would
* Demi is always a one hit knockout
* You do not take additional damage when firing Blood Bolt
=History=
[[File:OriginalHallsMood.jpg|thumb|The original version of Celestial Halls, as it appeared when the game was released]]
* The original Halls was by far the largest arena in in the history of Wands, with 16 tiles
*<span style="font-family:Garamond;">PATCH 1.1.0</span> - The main purpose of this redesign was to reduce the arena's size, since players often lost track of each other on the old map. The overall appearance didn't change much, but it acquired blue portals and an L-shape, which influenced the current version of the map
*<span style="font-family:Garamond;">PATCH 1.3.0</span> - For technical reasons, this redesign was necessary for to port the game to PC. Halls lost its divine look and ostentatious gold decor but kept its general shape. The portal was added, but initially it was only there for aesthetics and wasn't even visible on mobile platforms until the super feature update