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1,392 bytes added, 17:45, 10 July 2020
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*Fixed issue where player’s position dropped when standing on Aspis elevator as match ended
*Fixed issue where Assassin’s picture was briefly visible when unlocking any other character
 
=1.7.0=
[[File:WandsPatch1.7.0.png|thumb]]
''July 9, 2020''
 
'''New Feature'''
*Added Dual Wand controls for Quest, Rift, Vive, Index, Cosmos, and WMR. Players can now use a wand in each hand
 
'''Improved Features'''
*Tile size increased to room scale
*Improved IK (your opponent’s character moves more naturally)
*Improved AI animations
*Acid Cloud now gives a clear visual warning before inflicting damage
*Petrifying Prison’s base has been removed for improved visibility
*Petrifying Prison now animates
*6DoF opponent’s wands point in the exact directions they’re aiming
 
'''Game Balancing'''
*Hail of Death: Fire rate increased 50%
*Blood Bolt: Projectile speed increased 65%
*Chilling Clutch: Projectile speed increased 35%
*Magic Missile: Cost per charged missile increased from 10 to 12
*Electric Fist: Projectile count reduced from 8 to 7
*Pickups take an additional 1.5s to collect for Dual Wielding players
*Mana regen for 3DoF players is now 2/s faster (17/s)
 
'''Bug Fixes'''
*Newly unlocked relics do not lay down on the shelf
*Relic icon does not pop out of relic when it’s being unlocked
*Warden’s arm no longer rests on the Aspis elevator tile
*The Aspis elevator tile’s hitbox is now the correct size
*Hours and minutes are now correctly spaced on the events board
*In-game menu is no longer tilted downward
*Player’s feet no longer drag after recentering
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