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2,109 bytes added, 04:10, 9 January 2019
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=1.0.5=
''August 26, 20172016''
'''Balancing'''
*Game sometimes failed to fade properly
*Stone Demon could fire from inside Petrifying Prison
 
=1.1.4=
''February 24, 2017''
 
'''Balancing'''
*Chaos Leap: mana cost reduced from 25 to 20
*Hail of Death: removed extra cost for first Hail
 
'''Bug Fixes'''
*Players couldn't take damage in the Basement
*Screen sometimes wouldn't fade in for host
*New Daydream player's progress would get reset on game restart
*Daydream players would get stuck on black screen after logo display
 
=1.1.5=
''March 17, 2017''
 
'''Improvements'''
*Total UI rework
*General optimizations
*Added option for toggling aim between gaze and wand
 
'''Bug Fixes'''
*Fixed issue with handedness and floating controller
 
=1.1.7=
''April 10, 2017''
 
'''New Features'''
*Could save
*News section on Blackboard
*New animation system and new animations
 
'''Bug Fixes'''
*Spell effects weren't properly destroyed
*Soil Spikes could block a player from teleporting indefinitely
*Removed prototype spells from the game
 
'''Other'''
*Temporarily blocked the purchase of additional laodouts
 
=1.2.0=
''May 4, 2017''
Eastern Realms
 
'''New Features'''
*6 new spells
**Blood Bolt
**Demi
**Curse of the Undead
**Dragon's Breath
**Magic Missile
**Oxymora
*2 new arenas
**Dead Master's Vale
**Ortus Station
*New vanity system where players can choose from multiple new characters, masks and wands
*Cross-platform leaderboard
*Cross-platform Friendly duels
 
'''Balancing'''
*Armor of the Sun: cost reduced from 50 to 40
 
'''Improvements'''
*General spell optimizations
*Improved Gear VR controller synchronization
*Tweaked counter latency method for projectiles to prevent them from popping up too close to defending player
*Removed minimum elo gain / loss
*Set reticle to always stay active
*Increased size of hit box on pickups
 
'''Bug Fixes'''
*First of the day bonuses would reset on game restart
*Hail of Death would lingers mid air on hit before being destroyed
*Lightning Strike would drain mana twice when reflected back from a Twin
*Players could fill up their Wand with more than 4 relics in the Workshop
*Spells continued to stay active if menu button was pressed during it's activation
*Opponent's character sometimes wouldn't synch
 
 
 
 
=VERSION=
1,009
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