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Created page with "=Details= In-game description: <span style="font-family:Garamond; ">SUMMONS A STATUE THAT FIRES PROJECTILES AT YOUR OPPONENT. ONLY ONE DEMON CAN BE ACTIVE AT A TIME.</span> {|..."
=Details=
In-game description: <span style="font-family:Garamond; ">SUMMONS A STATUE THAT FIRES PROJECTILES AT YOUR OPPONENT. ONLY ONE DEMON CAN BE ACTIVE AT A TIME.</span>
{| class="wikitable" style="text-align: center"
|-
! Icon
! Spell Type
! Damage
! Cost
! Rate of Fire
! Projectile Speed
! Duration
|-
| [[File:DemonIconBW.png|25px]]
| Summon
| 10 per shot
| 80
| 1 projectile every 4 seconds
| 12.5m/s
| 50 HP
|-
|}
* Stone Demon loses 5 HP every time it fires a projectile, so if it doesn't take damage from any other source, one Demon can fire a maximum of 10 projectiles
* Each player can only have one Demon active at a time. Casting Demon on a new tile when you already have one active destroys the previous one and creates a new Demon with full HP
* Unlike Oxymora, Demon does not attack its caster
* In addition to attacking your opponent, Demon attacks summons (even your own), including Twins, Oxymora, and another Demon
=Trivia=
* When the game was released, if you used Demon and your opponent had Heavenly Dome, your opponent could use the Demon to regenerate their health until you killed it
=History=
* Stone Demon was one of the game's 16 original spells. it cost 80 HP, dealt 12 damage per projectile, and had 35 HP
*<span style="font-family:Garamond;">PATCH 1.0.7</span> - <span style="color:DarkRed;">Nerf</span>: Damage reduced from 12 to 11 per projectile
*<span style="font-family:Garamond;">PATCH 1.0.82</span> - <span style="color:DarkGreen;">Buff</span>: Damage increased from 11 to 12 per projectile
*<span style="font-family:Garamond;">PATCH 1.1.1</span> - <span style="color:DarkGreen;">Buff</span>: HP increased from 35 to 50; <span style="color:DarkGreen;">Buff</span>: Damage reduced from 12 to 10 per projectile
*<span style="font-family:Garamond;">PATCH 1.2.2</span> - <span style="color:DarkRed;">Nerf</span>: Stone Demon loses 5 HP each time it fires a projectile; <span style="color:DarkGreen;">Buff</span>: HP increased from 50 to 60
*<span style="font-family:Garamond;">PATCH 1.2.3</span> - <span style="color:DarkRed;">Nerf</span>: HP reduced from 60 to 50
In-game description: <span style="font-family:Garamond; ">SUMMONS A STATUE THAT FIRES PROJECTILES AT YOUR OPPONENT. ONLY ONE DEMON CAN BE ACTIVE AT A TIME.</span>
{| class="wikitable" style="text-align: center"
|-
! Icon
! Spell Type
! Damage
! Cost
! Rate of Fire
! Projectile Speed
! Duration
|-
| [[File:DemonIconBW.png|25px]]
| Summon
| 10 per shot
| 80
| 1 projectile every 4 seconds
| 12.5m/s
| 50 HP
|-
|}
* Stone Demon loses 5 HP every time it fires a projectile, so if it doesn't take damage from any other source, one Demon can fire a maximum of 10 projectiles
* Each player can only have one Demon active at a time. Casting Demon on a new tile when you already have one active destroys the previous one and creates a new Demon with full HP
* Unlike Oxymora, Demon does not attack its caster
* In addition to attacking your opponent, Demon attacks summons (even your own), including Twins, Oxymora, and another Demon
=Trivia=
* When the game was released, if you used Demon and your opponent had Heavenly Dome, your opponent could use the Demon to regenerate their health until you killed it
=History=
* Stone Demon was one of the game's 16 original spells. it cost 80 HP, dealt 12 damage per projectile, and had 35 HP
*<span style="font-family:Garamond;">PATCH 1.0.7</span> - <span style="color:DarkRed;">Nerf</span>: Damage reduced from 12 to 11 per projectile
*<span style="font-family:Garamond;">PATCH 1.0.82</span> - <span style="color:DarkGreen;">Buff</span>: Damage increased from 11 to 12 per projectile
*<span style="font-family:Garamond;">PATCH 1.1.1</span> - <span style="color:DarkGreen;">Buff</span>: HP increased from 35 to 50; <span style="color:DarkGreen;">Buff</span>: Damage reduced from 12 to 10 per projectile
*<span style="font-family:Garamond;">PATCH 1.2.2</span> - <span style="color:DarkRed;">Nerf</span>: Stone Demon loses 5 HP each time it fires a projectile; <span style="color:DarkGreen;">Buff</span>: HP increased from 50 to 60
*<span style="font-family:Garamond;">PATCH 1.2.3</span> - <span style="color:DarkRed;">Nerf</span>: HP reduced from 60 to 50