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5 bytes added, 10:50, 10 January 2019
1.5.0 - HUD
*Vale’s crystal didn't function properly when summons were present and it could be tricked into healing a player via their summon
*Hail of Death and Blood Bolt would often fire two projectiles at the same time
*Player's weren't immediately sent back to the workshop after losing their connection in a lobby the Lobby or an arena
*More than two players could connect to the same room
*Daydream players could prevent the countdown from starting by mashing the rematch button
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