In-game description: TAP TO SHOOT ONE MISSILE. HOLD TO SHOOT THREE MISSILES.
|Projectile||12 per missile||
||0.6 - 1.2||0s or 0.5s||~13.3m/s|
- The charged shot will always fire 3 missiles when you have at least 30 mana
- If you fire a charged shot with less than 30 mana, you'll fire 1 Missile for every 10 mana you have remaining. For example, if you have 23 mana when the charge completes, you'll fire 2 missiles (costing 10 mana each) and have 3 mana left over
- It's possible (but unlikely) to fire just 1 missile for a cost of 10 since you need to have at least 15 mana to initiate the charge and you regenerate mana while it's charging
- When holding a wand, you can change the path of charged Missiles by twisting your wrist when they're fired.
- PATCH 1.2.0 - Magic Missile was added to the game
- PATCH 1.2.3 - Nerf: Cast cost was increased from 12 to 15
- PATCH 1.3.0 - Buff: When charged, each missile costs 10 instead of 15
- PATCH 1.6.0 - Nerf: Mana cost when uncharged increased from 15 to 20; Buff: Damage per missile increased from 8 to 12