In-game description: A SHORT RANGE FLAME THAT DAMAGES OPPONENTS MORE THE CLOSER THEY ARE TO THE SOURCE OF THE FLAME.
|Projectile||10/s - 20/s||10 to start + 15/s for continuous fire||0.30 - 1.20||20m/s||25m|
- This is the game's only damage per second projectile
- PATCH 1.2.0 - Dragon's Breath was added to the game. It cost 10 + 10/s, dealt 8 - 22 damage per second, had a maximum length of 15m and moved at 15m/s
- PATCH 1.3.4 - Buff: Increased the flame's maximum distance from 15m to 25m, increased its speed from 15m/s to 20m/s, and changed damage from 8/s - 22/s to 10/s to 20/s
- PATCH 1.3.7 - Nerf: Fixed a bug that made it start inflicting damage before the flame appeared to reach its target; Removed its ability to shatter Armor of the Sun
- PATCH 1.4.2 - Buff: Removed the startup cost of 10 but increased the damage per second cost from 10 to 15
- PATCH 1.6.0 - Buff: Reworked to deal damage whenever a flame appears to hit; Nerf: Added a startup cost of 10