Armor of the Sun

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Details

In-game description: CREATES A PROTECTIVE ARMOR THAT REDUCES THE NEXT INCOMING ATTACK'S DAMAGE BY 66.7%. CAN BE WORN WHILE MOVING.

Icon Spell Type Effect Cost Duration
ArmorIconBW.png Defensive Blocks 2/3 of damage 40 3 HP
  • Sources of damage per second, like Dragon's Breath and Acid Cloud, break Armor after dealing 3 HP worth of damage to it. All projectiles break Armor instantly.

Trivia

  • Armor was the first spell to get a major nerf, and was considered the most powerful spell when the game was released

History

  • Armor of the Sun was one of the game's 16 original spells. It cost 50 mana and blocked 100% of damage from the next attack
  • PATCH 1.1.1 - Nerf: Damage reduction lowered from 100% to 50%
  • PATCH 1.2.0 - Buff: Cost lowered from 50 to 40
  • PATCH 1.2.2 - Buff: Damage reduction increased from 50% to 70%; Buff: The cast cost of health-based spells is reduced by 70% while wearing Armor
  • PATCH 1.3.0 - Nerf: No longer blocks 100% of the damage from Acid Cloud (now blocks 70%)
  • PATCH 1.4.2 - Nerf: The cast cost of health-based spells is no longer reduced while wearing Armor
  • PATCH 1.6.0 - Nerf: Damage reduction lowered to 2/3 instead of 70%; Nerf: Is now broken by sources of damage per second after taking 3 HP worth of damage