Spells

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The workbench in 1.6.1 on Oculus Rift

Overview

Every time you level up, you can unlock a new spell, until every spell is unlocked.

There are currently 26 spells in the game. 16 were included when the game was originally released, 6 were added in the Eastern Realms update, and 4 have been added since.

The developers frequently update the spells to make the game more balanced, and they continue to add new spells periodically. As a result, the balance of power is constantly shifting. Over a dozen different spells have arguably been the most powerful.

Gameplay

Each wand holds 5 spells. Teleport is always included, but the player can choose any combination of the other 25 spells to complete their wand, meaning there are a total of 12,650 different spell combinations.

There are several different kinds of spells, and each spell has unique properties. 6 spells (including Teleport) are unlocked from the beginning. You unlock the other spells with spell tokens, which you earn by leveling up.

Both players start every game with 100 HP and 100 mana. Mana regenerates at a rate of 10/s normally and 15/s during the final minute. HP does not regenerate on its own, but there are various ways to restore your HP.

Spell Types

  • Projectile: Aim freely and shoot a spell from your wand
  • Tile Effect: Cast a dangerous, lingering spell on a tile
  • Summon: Create an ally to attack or distract your opponent
  • Defensive: Block or reduce damage
  • Movement: Teleport to a different tile

Spell Comparison Chart

Spell Name Icon Emoji Spell Type Damage Cost Damage/Mana Warmup Speed Duration
Min Max
Acid Cloud     Tile Effect 04/s - 08/s 35 0.03 2.20 1s - 12s
Armor of the Sun     Defensive Blocks 2/3 40 - - 0s - 3 HP
Blazing Meteor     Projectile 25 or 12.5 40 0.31 0.63 0s 10 → 18m/s -
Blood Bolt     Projectile 06 02 HP - - 0s 13m/s -
Cerberus Collars     Tile Effect 10 25 0.40 0.40 1s - 8s
Chaos Leap     Movement 00 25 - - 0s 0.15s -
Chilling Clutch     Projectile 10 20 0.50 0.50 0s 13m/s 5s
Curse of the Undead     Tile Effect Healed HP 40 - - 0s - 15s
Demi     Projectile 50% 50 0.02 1.00 0s 13m/s -
Devil's Spit     Projectile 18 25 0.72 0.72 0s 10 → 18m/s -
Devil's Twins     Summon Reflected 35 - - 0s - 1 hit
Disc of Antioch     Projectile 07 per bounce 25 0.28 1.68 0s - 2s 12.5m/s 1 - 5 bounces
Dragon's Breath     Projectile 10/s - 20/s 10 + 15/s 0.30 1.20 0s 20m/s Mana
Electric Fist     Projectile 08 per bolt 30 0.27 1.33 0s - 2s Up to 12.5m/s -
Flaming Phoenix     Projectile 10 - 25 35 0.29 0.71 0s - 2s 13,7,13m/s 10s
Hail of Death     Projectile 03 05 0.60 0.60 0s ~13.3m/s -
Heavenly Dome     Defensive 00 15 + 5/s - - 0s - Mana
Lightning Strike     Projectile 40 15 + 45 0.72 0.72 1.5s Instant -
Magic Missile     Projectile 12 per missile 20 - 30 0.60 1.20 0s - 0.5s 13m/s -
Oxymora     Summon 10 per shot 40 - - 0s 12.5m/s (prj) 100 HP
Petrifying Prison     Tile Effect 00 30 - - 0s - 5s
Shield of Light     Defensive Reflected 15 + 5/s - - 0s - Mana
Skull Specter     Summon 15 30 0.50 0.50 0s 12.5m/s (prj) 1 shot
Soil Spikes     Tile Effect 25 40 0.63 0.63 3s - Touch
Stone Demon     Summon 10 per shot 80 - - 0s 12.5m/s (prj) 50 HP
Teleport     Movement 00 20 - - 0s 0.15s -