Difference between revisions of "Dragon's Breath"

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*<span style="font-family:Garamond;">PATCH 1.4.2</span> - <span style="color:DarkGreen;">Buff</span>: Removed the startup cost of 10 but increased the damage per second cost from 10 to 15
 
*<span style="font-family:Garamond;">PATCH 1.4.2</span> - <span style="color:DarkGreen;">Buff</span>: Removed the startup cost of 10 but increased the damage per second cost from 10 to 15
 
*<span style="font-family:Garamond;">PATCH 1.6.0</span> - <span style="color:DarkGreen;">Buff</span>: Reworked to deal damage whenever a flame appears to hit; <span style="color:DarkRed;">Nerf</span>: Added a startup cost of 10
 
*<span style="font-family:Garamond;">PATCH 1.6.0</span> - <span style="color:DarkGreen;">Buff</span>: Reworked to deal damage whenever a flame appears to hit; <span style="color:DarkRed;">Nerf</span>: Added a startup cost of 10
*<span style="font-family:Garamond;">PATCH 1.6.0</span> - <span style="color:DarkRed;">Nerf</span>:  Startup cost increased from 10 to 25; <span style="color:DarkGreen;">Buff</span>: Cost per second reduced from 15 to 5
+
*<span style="font-family:Garamond;">PATCH 1.6.2</span> - <span style="color:DarkRed;">Nerf</span>:  Startup cost increased from 10 to 25; <span style="color:DarkGreen;">Buff</span>: Cost per second reduced from 15 to 5

Latest revision as of 19:30, 17 December 2019

Details

In-game description: A SHORT RANGE FLAME THAT DAMAGES OPPONENTS MORE THE CLOSER THEY ARE TO THE SOURCE OF THE FLAME.

Icon Spell Type Damage Cost Damage/Mana Speed Length
BreathIconBW.png Projectile 10/s - 20/s 25 to start + 5/s for continuous fire 0.12 - 2.00 20m/s 25m

Trivia

  • This is the game's only damage per second projectile

History

  • PATCH 1.2.0 - Dragon's Breath was added to the game. It cost 10 + 10/s, dealt 8 - 22 damage per second, had a maximum length of 15m and moved at 15m/s
  • PATCH 1.3.4 - Buff: Increased the flame's maximum distance from 15m to 25m, increased its speed from 15m/s to 20m/s, and changed damage from 8/s - 22/s to 10/s to 20/s
  • PATCH 1.3.7 - Nerf: Fixed a bug that made it start inflicting damage before the flame appeared to reach its target; Removed its ability to shatter Armor of the Sun
  • PATCH 1.4.2 - Buff: Removed the startup cost of 10 but increased the damage per second cost from 10 to 15
  • PATCH 1.6.0 - Buff: Reworked to deal damage whenever a flame appears to hit; Nerf: Added a startup cost of 10
  • PATCH 1.6.2 - Nerf: Startup cost increased from 10 to 25; Buff: Cost per second reduced from 15 to 5