Difference between revisions of "Disc of Antioch"

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(Details)
(History)
 
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*<span style="font-family:Garamond;">PATCH 1.3.6</span> - Disc of Antioch was added to the game
 
*<span style="font-family:Garamond;">PATCH 1.3.6</span> - Disc of Antioch was added to the game
 
*<span style="font-family:Garamond;">PATCH 1.6.0</span> - <span style="color:DarkRed;">Nerf</span>: The number of ricochets when firing without charging was reduced from 2 to 1
 
*<span style="font-family:Garamond;">PATCH 1.6.0</span> - <span style="color:DarkRed;">Nerf</span>: The number of ricochets when firing without charging was reduced from 2 to 1
 +
*<span style="font-family:Garamond;">PATCH 1.6.2</span> - <span style="color:DarkRed;">Nerf</span>: Cost increased from 25 to 35

Latest revision as of 21:19, 17 December 2019

Details

This Disc damages the dummy four times and the player once

In-game description: A VOLATILE PROJECTILE THAT DEALS SPLASH DAMAGE WITH EVERY RICOCHET. HOLD TO INCREASE THE NUMBER OF RICOCHETS UP TO 5.

Icon Spell Type Damage Cost Damage/Mana Warmup Speed Bounces Splash Radius
DiscIconBW.png Projectile 7 per bounce 35 0.20 - 1.00 0s - 2s 12.5m/s 1 - 5 4m
  • If you tap the cast button, your Disc will only bounce once. The longer you hold the cast button before firing, the more times it will bounce, with a maximum of 5 bounces after charging for 2 seconds
  • Every time a Disc makes contact with something, it deals splash damage to any nearby player or summon
  • The splash damage is the same as a direct hit from the Disc (7 damage)
  • It's dangerous to fire this spell directly at your opponent because it's likely to bounce back and hit you

Trivia

  • It's possible to shoot a Disc outside the arena by aiming directly at a corner

History

  • PATCH 1.3.6 - Disc of Antioch was added to the game
  • PATCH 1.6.0 - Nerf: The number of ricochets when firing without charging was reduced from 2 to 1
  • PATCH 1.6.2 - Nerf: Cost increased from 25 to 35