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| Defensive
| Blocks 2/3 of damage
| 4050
| 3 HP
|-
*<span style="font-family:Garamond;">PATCH 1.4.2</span> - <span style="color:DarkRed;">Nerf</span>: The cast cost of health-based spells is no longer reduced while wearing Armor
*<span style="font-family:Garamond;">PATCH 1.6.0</span> - <span style="color:DarkRed;">Nerf</span>: Damage reduction lowered to 2/3 instead of 70%; <span style="color:DarkRed;">Nerf</span>: Is now broken by sources of damage per second after taking 3 HP worth of damage
*<span style="font-family:Garamond;">PATCH 1.6.2</span> - <span style="color:DarkRed;">Nerf</span>: Cost increased from 40 to 50