1,009
edits
Changes
Created page with "=Details= In-game description: <span style="font-family:Garamond; ">HOLD TO CAST A LIGHTNING FAST PROJECTILE. INITIATING A CHARGE COSTS 15 MANA. </span> {| class="wikitable"..."
=Details=
In-game description: <span style="font-family:Garamond; ">HOLD TO CAST A LIGHTNING FAST PROJECTILE. INITIATING A CHARGE COSTS 15 MANA. </span>
{| class="wikitable" style="text-align: center"
|-
! Icon
! Spell Type
! Damage
! Cost
! Damage/Mana
! Warmup
! Speed
|-
| [[File:LightningIconBW.png|25px]]
| Projectile
| 40
| 15 to initiate<br>+45 to fire
| 0.67
| 1.5s
| Instant
|-
|}
* The charge can be cancelled by releasing the cast button before it's fired, allowing you to bluff
=Trivia=
* Lighting is the only spell that's reflected by Devil's Twins but not by Shield of Light
* Lightning is the only projectile that deals instant damage when fired
=History=
* Lightning Strike was one of the game's 16 original spells. It cost 45 mana, did not have an initiation cost, dealt 40 damage, and took 2 seconds to charge
*<span style="font-family:Garamond;">PATCH 1.0.5</span> - <span style="color:DarkRed;">Nerf</span>: Lightning's cost was increased from 45 to 50
*<span style="font-family:Garamond;">PATCH 1.0.7</span> - <span style="color:DarkRed;">Nerf</span>: Twins reflect Lightning
*<span style="font-family:Garamond;">PATCH 1.1.1</span> - <span style="color:DarkRed;">Nerf</span>: Initiation cost of 10 was added
*<span style="font-family:Garamond;">PATCH 1.3.0</span> - Color changed from yellow to blue, charge effect changed from surrounding the player to appearing on the wand; <span style="color:DarkRed;">Nerf</span>: Initiation cost increased from 10 to 15; <span style="color:DarkGreen;">Buff</span>: Cast cost reduced from 50 to 45
*<span style="font-family:Garamond;">PATCH 1.3.4</span> - <span style="color:DarkGreen;">Buff</span>: Charge time reduced from 2s to 1.5s
In-game description: <span style="font-family:Garamond; ">HOLD TO CAST A LIGHTNING FAST PROJECTILE. INITIATING A CHARGE COSTS 15 MANA. </span>
{| class="wikitable" style="text-align: center"
|-
! Icon
! Spell Type
! Damage
! Cost
! Damage/Mana
! Warmup
! Speed
|-
| [[File:LightningIconBW.png|25px]]
| Projectile
| 40
| 15 to initiate<br>+45 to fire
| 0.67
| 1.5s
| Instant
|-
|}
* The charge can be cancelled by releasing the cast button before it's fired, allowing you to bluff
=Trivia=
* Lighting is the only spell that's reflected by Devil's Twins but not by Shield of Light
* Lightning is the only projectile that deals instant damage when fired
=History=
* Lightning Strike was one of the game's 16 original spells. It cost 45 mana, did not have an initiation cost, dealt 40 damage, and took 2 seconds to charge
*<span style="font-family:Garamond;">PATCH 1.0.5</span> - <span style="color:DarkRed;">Nerf</span>: Lightning's cost was increased from 45 to 50
*<span style="font-family:Garamond;">PATCH 1.0.7</span> - <span style="color:DarkRed;">Nerf</span>: Twins reflect Lightning
*<span style="font-family:Garamond;">PATCH 1.1.1</span> - <span style="color:DarkRed;">Nerf</span>: Initiation cost of 10 was added
*<span style="font-family:Garamond;">PATCH 1.3.0</span> - Color changed from yellow to blue, charge effect changed from surrounding the player to appearing on the wand; <span style="color:DarkRed;">Nerf</span>: Initiation cost increased from 10 to 15; <span style="color:DarkGreen;">Buff</span>: Cast cost reduced from 50 to 45
*<span style="font-family:Garamond;">PATCH 1.3.4</span> - <span style="color:DarkGreen;">Buff</span>: Charge time reduced from 2s to 1.5s